Remote sensing in underwater archaeology: simulation
of side scan sonar images using ray tracing techniques
V.S. Blake

Ray tracing is a well known technique in computer graphics. Rays of light are
followed backwards from the eye through all their reflections and refractions
until an image is built up. In this research project, sound is also thought of
as being made of "rays" and these rays are followed in the same way, thus
building up a simulated sonar image.
The following images show how a sunken ship might look if all the water were
removed, together with the simulated side scan sonar image of the same scene.
(Sonar fish towed along parallel to the length of the ship, simulating one beam
or one side only)
However, ships
are rarely going to sit upright on the bottom - they will be broken up by tides
and currents, and nibbled by wee beasties. The next images show the scene after
the ship has sunk a little into the sand and the masts have been toppled.
For the
details of the method, please see Publications